Blazblue runs on 1 hardware make in arcades. The big cost comes from the required testing across many different potential setups. It doesn't eliminate the costs of getting it to run on consumer PCs, nor any other work involved in licensing or any other troubles. Realistically a PC version of Blazblue would probably only sell a few thousand.It's the same arcade hardware as Street Fighter IV runs on, Taito Type X2. There's a market for big name fighting games like SF4. Citing the above wouldn't hurt any, said: Since Steam allows for large amounts of sales at low distribution costs, a PC release wouldn't even need to cost much money at all.No reason not to let them know we want it. Since they already have a deal with Microsoft's 360 live service, Games For Windows Live support would be very easy to implement. Since the arcade machines are just modified Windows XP systems, there'd be no development costs. And not only that, but BlazBlue is actually /better/ than Street Fighter IV, as much as it pains me to say. Seems there's a market for the PC Fighting game after all. They made more than 2 million dollars in sales in the first month alone. Street Fighter IV PC sold over 80,000 units in 2 months. If someone could get the digg effect going on the petition ( ) or somesuch, the developers might stand up and take notice. Petitions sometimes work, and most specifically work in massive numbers.
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